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Words near each other
・ Krowica Pusta
・ Krowica Sama
・ Krowica Zawodnia
・ Krowice
・ Krown Power
・ Krowor (Ghana parliament constituency)
・ KROX
・ KROX (AM)
・ KROX-FM
・ KROY
・ KROY (defunct)
・ KROY (FM)
・ Kroy Biermann
・ Kroyachevo
・ Kroyer Films
Kroz series
・ KROZ-LP
・ Kroza
・ Krozair of Kregen
・ Kročehlavy
・ Krościenko
・ Krościenko nad Dunajcem
・ Krościenko Wyżne
・ Krościenko, Bieszczady County
・ Krościn
・ Krościna Mała
・ Krościna Wielka
・ Krośnica, Lesser Poland Voivodeship
・ Krośnica, Opole Voivodeship
・ Krośnice


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Kroz series : ウィキペディア英語版
Kroz series

:''Not to be confused with Zork.''
The Kroz series is a series of video games created by Scott Miller. The first episode in the series, ''Kingdom of Kroz'', was released in 1987 as Apogee Software's first game. It was also published on ''Big Blue Disk'' #20. The story of the game places the player as an archeologist searching for the priceless Magical Amulet of Kroz in the mystical Kingdom of Kroz. The object of the game is to survive numerous levels of attacking monsters.
==Gameplay==
The player character collects gems as he goes; each time a monster touches him, he loses a gem and the monster dies. The character's main defense consists of whips which can be used to kill monsters and destroy certain walls; however, each whip can only be used once. Some levels are generated randomly; these tend to be rather chaotic, and essentially consist of a mad dash through waves of attacking enemies to pick up valuable objects and/or escape to the stairway. A major part of the game is careful conservation of gems and whips; sometimes it is better to allow an enemy to take a gem rather than use valuable whips that will be needed to break down walls blocking the exit.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Kroz series」の詳細全文を読む



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